- Field Recon
- Weapons & Armor
- Combat Tactics
If you had to imagine the class that Darth Vader would be, this is it. Heavy armor, aggression, and getting what you want anyway possible, but the lightsaber is probably the first way. When there is a problem in the Empire, it is the Sith Warrior that goes to handle it. Whether he is wielding a single lightsaber or duel wielding, the Sith Warrior will continue to beat at their opponent until the enemy makes a mistake and dies. Deflecting laser bolts is nothing and expect to see the Sith Warrior going against three or four troopers at a time without breaking a sweat.
Everything about them breathes aggression. Their lightsabers have sharp points on them; they have incredible armor that makes it difficult to kill them. More importantly, they are not against using experimental components on their bodies that will make them even stronger, even at the cost of danger to their own self. For them, raw power and strength is the only thing that matters. Being the opponent to go against a Sith Warrior requires guts. Or, maybe just being the next class.
|Assault||Inflicts weapon damage with a series of quick melee attacks.|
|Vicious Slash||Vicious weapon strike that deals high damage to a single target.|
|Force Charge||Jump to a distant target, immobilize them for a few seconds, interrupts them, dealing low damage.|
|Channel Hatred||Restored Health over 15 seconds|
|Unnatural Might||Increases the targets Melee, Ranged, Force, and other combat aspects by a small percentage for a limited time. If the character is in a party, all party members are affected|
|Impale||4||Impales target with the main hand lightsaber causing very high damage and knocks backs the target|
|Smash||6||Leap into the air and smash into the ground, immobilizing nearby enemies for 8s and dealing moderate damage to them. This ability also stuns weak and standard enemies for 4s.|
|Force Choke||8||Chokes a target, leaving them suspended in the air while the warrior channels this ability. Target takes very high damage spread over 6s.|
|Force Charge (Rank 2)||10||Jumps to a distant target, immobilizing for a few seconds, interrupting their current action and dealing low damage.|
|Soresu Form||12||While in Soresu Form, the warrior gains 1 Rage when they attack an enemy once every 3s. It also significantly increases his chance to glance incoming attacks, reducing the damage they inflict. It also reduces the rage granted to all of his Assault abilities by 1.|
|Whirling Assault||14||Hits up to 3 enemies within a melee range of 4m, inflicting 50% damage to each. Grants 1 Rage plus 1 additional Rage for each target it hits.|
|Unleash||18||Breaks all movement impairing effects and grants immunity to those affected for 5s.|
|Berserk||24||Reduces the warrior’s health by 10% but grants 3 Rage immediately, and an additional 4 Rage over the next 8s.|
|Saber Throw||26||Throws your lightsaber at a distant target, striking for moderate damage.|
|Surge||36||Strikes your target for moderate damage with your lightsaber, and knocks up to 8 targets within 8m of the targeted enemy away from the Warrior. Does slight damage to all affected enemies.|
|Invincible||42||Increases the warrior’s resistance to all damage by 80% for 6s.|
Still images of Sith Warriors capture their passion and vigor in war. Bold lightsaber tactics and surprising bursts of Force power force their foes to stay on the defensive until they are weakened and summarily destroyed. Though their saber tactics are always aggressive, some Sith Warriors choose to dual-wield or adopt other non-traditional fighting styles to accentuate their combat prowess.
Despite their reliance on their strength in the Force, Warriors have no compunction about donning heavy and intimidating suits and armors. Unthreatened by the use of technology for biological augmentation, Warriors’ vestments often make use of dangerous and experimental components which imbue the wearer with immense strength and fortitude.
A Sith Warrior’s skills with a lightsaber are unrivaled. Driving at their enemies with strong, crushing blows, the Warrior quickly beats his foes into submission or death. Though the lightsaber is the Warrior’s primary method of attack, he also uses his dark command of the Force to paralyze, terrify, and kill. Protected by heavy armor and his powers of intimidation, the Warrior wades into the thick of the fight and unleashes pure hatred and fury to eliminate all who would stand against him.
Sith who train in the stalwart arts of the Juggernaut boast unrivaled stamina in battle. Through diligence and clarity, the Juggernaut shapes the Force to his will to become nearly invulnerable. Damage that would destroy others is shrugged off, and futility fills the Juggernaut’s foes with doubt and despair. Protecting their allies and punishing their adversaries, they charge into the thick of any fray, and take the brunt of the assault and are even able to drain the energy of their enemies to further strengthen their resolve.
- Single Saber / Heavy Armor
- Fear and Darkside Auras
Juggernaut Skill Trees
- Vengeance: The Juggernaut stops at nothing to crush enemies, obliterating them with heavy hits. This would be considered to be the dps part of the tree for the juggernaut.
- Immortal: Uses the power of the force to increase the Warrior’s survivability in battle. This is considered to be the tanking tree.
- Rage: Allows the Warrior greater control of the force and further mastery of the Shii-Cho form. This is a shared skill tree.
Wielding two sabers and unmatched aggression, Sith trained as Marauders slice through enemy ranks, dealing death with merciless efficiency. Able to intuit precisely how to attack in order to maximize every strike, their adversaries become victims in the blink of an eye. Whether annihilating a squad of Republic troops or cutting down a single Jedi, the Marauder sees and exploits every weakness to exact the greatest toll. Never hesitating, never faltering, there is no swifter bringer of pain and damage in the galaxy.
- Dual Wield Sabers / Armor
- Saber fighting specialist
- Melee DPS
Marauder Skill Trees
- Annihilation: Mastering the aggressive Juyo form, the Annihilation Marauder destroys enemies from within.
- Carnage: Focuses on acrobatic Lightsaber techniques that strike quickly and lethally.
- Rage: Allows the Warrior greater control of the force and further mastery of the Shii-Cho form. This is a shared skill tree for both advanced classes.
- Species: female Twi’lek
- Planet: Korriban
- Role: Ranged DPS
- Armor: Medium
- Weapon: Dual Pistols or Blaster Rifle
- Crew Skills: +5 Underwould Trading Efficiency, +5 Treasure Hunting Critical
- Species: male Human
- Planet: Taris
- Role: Ranged Tank
- Armor: Heavy
- Weapon: Blaster pistols or Rifle, Shield Generator
- Kit: Grenade
- Crew Skills: +10 Cybertech Efficiency, +2 Research Critical
- Species: male Human
- Planet: Balmora
- Role: Ranged DPS/Healer
- Armor: Medium
- Weapons: Blaster Pistol and Shield Generator
- Default Kit: Medkit
- Crew Skills: +10 Armstech Efficiency, +10 Diplomacy Efficiency
- Species: female Human
- Planet: Hutta
- Role: Melee DPS
- Armor: Light
- Weapon: One-Handed or Doublebladed Lightsaber
- Default Kit: Shockwave
- Crew Skills: +5 Archaeology Efficiency, +5 Synthweaving Critical
- Species: male Talz
- Planet: Hoth
- Role: Melee Tank
- Armor: Heavy
- Weapon: Vibrosword, Shield Generator
- Default Kit: Energy Shield
- Crew Skills: +10 Scavenging Efficiency, +2 Bioanalysis Critical
Only the following species can pick to play a Sith Warrior:
- Sith Pureblood